Passive screen time often prioritises narrow technical metrics and STEM outcomes over genuine intellectual development. This replaces opportunities for kids to build critical thinking, historical perspective, and cultural empathy. These skills are essential for becoming compassionate, effective global problem-solvers.
CuriosiBee transforms screentime into exciting global time-travel adventures through Augmented Reality; where kids can move and ask questions about the world around them.
curiosiBEE is where young minds time-travel through history using Augmented Reality. They can scan their surroundings and see a Triceratops or explore Ancient Rome, using only a tablet or phoneโno headset required.
We replace passive screen consumption with active engagement. Kids learn by answering questions, building worlds, and collaborating with friends, fostering critical thinking and genuine curiosity.
For parents, curiosiBEE is a safe, controlled environment. A simple dashboard tracks cognitive development and learning progress, giving you full control over content and screen time limits.
Track our journey to launch
80+ interviews with parents, educators, and kids completed.
AR experience flow and parent dashboard UI/UX designed.
Building the core AR platform and backend infrastructure.
Private beta launch with Cing & Hrituโs STEM tour network.
Public release and initial GTM strategy execution.
curiosiBEE is designed for the 4โ9 age group, focusing on sparking critical thinking during foundational years.
No. curiosiBEE uses Augmented Reality (AR), meaning no specialized headset is required. It works on devices like iPads and phones.
We are building curiosiBEE on a Freemium model, ensuring core features are accessible to everyone. To thank our early supporters, everyone on the waitlist will receive free, full access until mid-2026
Join our waitlist above to be among the first to access the beta version launching via our pre-existing networks.
Connect with our team to discuss partnerships or current ventures.